Arkive Gaming is an independent game studio based in Indiana, creating high-quality, expandable experiences for modern players and creators. We craft cinematic, tactical, and story-driven content designed to strengthen established systems while exploring new formats and new frontiers of play.
Right now, our work is focused on creating supplements for MCDM Productions’ flagship game, Draw Steel™, helping define the mechanical identity and cinematic approach of our early releases as we expand into new directions.
That focus reflects how we approach all of our work.
OUR VISION
At Arkive Gaming, we believe a studio should create unforgettable game experiences and build a creative community around them. Our goal is to develop games that are:
Creator-Fueled – empowering developers to push boundaries, take risks, and explore the full depth of their imagination
Community-Driven – connecting players, artists, writers, designers, and makers in a shared creative space
Player-Expansive – unlocking bold character expression and meaningful choice across play styles and formats
Accessible – welcoming to new players while delivering depth and excitement for seasoned veterans
Seamlessly Integrated – crafted to fit naturally into the systems and worlds they’re built for
We are committed to producing high-impact, thoughtfully built experiences that bring people together, elevate diverse voices, and strengthen the communities that make play meaningful.
OUR CREATIVE TEAM
The team building Arkive Gaming.
Arik Carpenter - Design Director
Jordan Laux - Chief Creative Officer
Ethan Hawkins - Designer
Austin Hollis - Designer
LOOKING AHEAD
Sabotage! is just the beginning. We’re already developing future content designed to add new power sources, risks, and narrative depth to Draw Steel™ campaigns.
JOIN US ON THIS ADVENTURE
Follow our development updates, get early previews, and be ready when Sabotage! launches March 2026.
Your support helps us create bigger worlds, richer stories, and more unforgettable moments at the table.